I have had the pleasure of working with Usef, and I highly recommend him for any opportunity that comes his way. He is incredibly intelligent, and his ability to grasp new concepts quickly is truly impressive. Whether…
~/about
Player profile
Usef Farahmand
Game Developer, Technical Artist, Gameplay Programmer, Generative AI Engineer
I've been active in Game Development for more than 6 years, building games and interactive software for companies and individuals alongside my own personal projects. These days, I'm focused on Game Programming and managing the Jolly Panda team.

- Years Experience
- 6+
- Projects
- 19
- Articles
- 32
About Me
I started my career as a Game Programmer intern at White Designers Studios, where I worked on Gameplay Programming and gradually expanded into Technical Art. I later worked with Unbound Game Studio, Hamrahe Aval (MCI), and Apexia Soft, contributing to mobile games, a VR training simulator, and a 3D real estate platform.
Alongside my professional work, I've continued building personal projects covering different areas of Game Development, including browser-based games, interactive experiences, and experimental projects under Jolly Panda.
In recent projects, I've also been exploring Web Development and Full-Stack technologies, building projects with HTML, CSS, JavaScript, TypeScript, React, Next.js, databases, and APIs.
I also write about Game Development, Game Design, and the game industry.
What keeps me building is curiosity — I like taking an idea and finding out what happens when it becomes a real, playable, and working product.
My Studio

Education
Bachelor of Science, Computer Engineering
Imam Reza International University
Sep 2018 – Jun 2022
Programming teaching assistant during undergraduate studies; ICPC Asia Tehran Regional contestant (2018–2020).
What I Build
Games
Websites
Web Applications
Mobile Apps
Automation
AI Tools
Achievements
Recommendations
Resume & Portfolio
Current Focus
Connect
Frequently Asked Questions
What does Usef Farahmand do?
I'm a Game Programmer and Technical Artist focused on developing games, interactive experiences, and digital products. My primary focus is game development with Unity, alongside building web applications, websites, and software tools.
Are you available for new projects or collaborations?
Yes! I'm open to discussing new projects, product development opportunities, and collaborations in game development. Once I understand the idea, scope, and technical requirements, we can explore the best way to move forward.
What kinds of projects do you work on?
I work on a variety of projects, including 2D and 3D games, browser-based games, mobile applications, web applications, and interactive tools. Depending on the project's needs, I can focus on a specific technical area or contribute throughout the development process, from the initial concept to a release-ready product.
What technologies and tools do you use?
I primarily use Unity and C# for game development, and I also have experience with Godot and Cocos Creator. For web development, I work with technologies such as HTML, CSS, JavaScript, TypeScript, React, and Next.js. I choose the tools and technologies that best fit each project's requirements.
Do you focus only on programming, or do you also contribute to game design?
My work goes beyond writing code. Alongside gameplay programming and technical art, I contribute to implementing game mechanics, building scalable systems, developing internal tools, and optimizing production workflows. My goal is to turn creative ideas into polished, playable, and technically reliable experiences.
What is Jolly Panda, and how is it connected to your work?
Jolly Panda is an independent game development and digital product brand I founded to create creative games and interactive experiences. It serves as a home for independent projects and ideas developed from early concepts through implementation and release.
Where have you worked before?
I started as a game programmer intern at White Designers Studios, then worked with Unbound Game Studio, Hamrahe Aval (MCI) and Apexia Soft on mobile games, a VR training simulator and a 3D real estate platform. Today I run Jolly Panda.
Where can I explore your previous projects?
You can explore my portfolio to discover selected projects, experiments, and products I've worked on. I also share articles and technical insights about game development, programming, and lessons learned throughout my development journey.
How can I contact you about a project or collaboration?
You can reach me through the contact form on this website or email me at contact@useffarahmand.com. To help me better understand your proposal, please include a brief description of your project, its goals, target platform, and the kind of collaboration you're looking for.
Have a project in mind?
Whether it's a game, an interactive experience or a web app, I'd like to hear about it.




